Timeline Questions
Quick question on timelines...is the following code legal and will work?
It didn't seem to work in testing, and I was curious if it is even legal to do it this way.
DEFINE_CONSTANT //Timeline Constants
TL_SOURCE_SELECT[]= {1,2,3}
//snip
button_event [vdvTPSwitcher, nSwitcherOutputs]
{
push:
{
stack_var integer nOutput
stack_var integer nButton
stack_var integer nTP
stack_var dev dvTP
nOutput = get_last(nSwitcherOutputs)
nButton = button.input.channel
nTP = get_last(vdvTPSwitcher)
dvTP= button.input.device
if(timeline_active(TL_SOURCE_SELECT[nTP]))
timeline_kill(TL_SOURCE_SELECT[nTP])
if(iSelectedInput > 0)
{
if(length_string(CSelectedOutput) = 0)
CSelectedOutput = "itoa(nSwtOutputMap[nOutput])"
else
CSelectedOutput = "CSelectedOutput,itoa(nSwtOutputMap[nOutput])"
on[dvTP,nButton]
}
else
{
SourceFeedback(nSwtOutputMap[nOutput],dvtp)
on[dvTP,nButton]
}
timeline_create(TL_SOURCE_SELECT[nTP],TL_OUTPUT_TIMES,1,TIMELINE_ABSOLUTE,TIMELINE_ONCE)
}
}
DEFINE_EVENT //Timeline Events
timeline_event[TL_SOURCE_SELECT]
{
//do something
}
It didn't seem to work in testing, and I was curious if it is even legal to do it this way.
Comments
I don't beleive you can use an array to address Timelines. (at least not right now. It's been discussed, and cussed...)
You'll have to stack them instead.
so,
DEFINE_CONTSTANT TL_01=1001 TL_02=1002 TL_03=1003 DEFINE_EVENT TIMELINE_EVENT[TL_01] TIMELINE_EVENT[TL_02] TIMELINE_EVENT[TL_03] { stack_var TL_ID TL_ID=timeline.id switch(timeline.sequence) { case 1: // first time event { // do something } } } // etc...